Here is a non-exhaustive list of changes that will be made with Pangea beta 0.1.0.
Some changes, features, and new additions may still be added, modified, or removed.
New functionnalities
- [Player] Add rolling ability for escaping some attacks
- [Player] Adding capability of horse riding
- [Player] Changing the hiiting reaction of enemies
- [Player] changing the sound of sword hits in function of enemies or others actors hit \(trees, stones...\)
- [FX] changing and optimize firestorm FX
- [Animation] Changing player animation for sword \+ earth element attack \(sticking the sword in the ground\)
- [Merchants] Rewrite merchants system \(saving the stocks in savegame, adding the capability of adding new item in stock from player inventory...\)
- [World] Adding some little actions in game \(find a rabbit, watering garden...\)
- [Player] Adding the bow as secondary weapon
- [Player] adding the ability of using the fire for lighting inside caves with little animation (this will be automatic)
- [Player] Adding a healing zone around the temples and playing an animation showing player meditating
- [Player] Adding an visual or audio FX for loading supers magical attacks
- [UI] Create a screen for a skill tree
- [Player] Adding the new fire skills
- [Player] Adding the new water skills
- [Player] Adding the new earth skills
- [Player] Adding the new air skills
- [Player] Adding the new common skills
Bugfixes
- [Controllers] Change one element at time instead of unlimited while pressing button
- [Options] Check if window mode and resolutions are correctly applied
Enhancement
- [Characters] Create new character for Moemi
- [Characters] Create new character for Sig
- [Characters] Create new character for Merchants
- [Characters] Create new character for soldiers
- [World] Creating the new world for Pangea
- [Characters] Create new animations for locomotion for characters
- [Weapons] Create a new sword for Moemi
- [Weapons] Create a new sword for soldiers
- [Weapons] Create a new sword for Sig
- [Weapons] Create a spear for soldiers
- [Characters] Create new animations for sword attacks
- [Audio] adding some voices during attacks, while parrying
- [World] Optimization of landscape
- [Graphics] Assets optimizations
- [Engine] Upgrading to Unreal Engine 5.6
- [DLSS] Upgrading to Nvidia DLSS 4
- [FMOD] Upgrading FMOD to version 2.03
- [Player] Differents animations while Moemi is running/walking
- [Audio] Reduce volumes for some effects
- [Animations] Adding animations when hit while attacking
- [UI] Rewrite inventory screen, map screen etc
- [UI] Change the loading bar for charging magical attack
- [UI] Rewrite the map system and minimap